Our Rooms
These are the current rooms at Cryptid Escapes. If you’d like to see what else we offer, check out the rooms at our sister company in Downtown Bellingham: The Eureka Room.
Robotic Resurgence
-
4/5
Most groups will succeed, but will use all of the time given in order to do so.
-
As experts in the field of artificial intelligence, your team is undoubtedly familiar with the dangers of such technology. In the wrong hands, or without proper safeguards, there could be catastrophic results- something you have all remained very aware of in the development of your own groundbreaking technologies, having left a previous lab for safety concerns. Recently, you heard some troubling news from an old coworker of yours: the lab was a few days away from unveiling a new AI to the public, but it was behaving erratically- his supervisors refused to listen to pleas to delay the release. You tried to follow up the next day, but no one at the lab answered the phone. Concerned, you and your team decided to make a trip out to the lab to make sure everything is fine… which, of course it is, they must just be too busy to answer… right?
-
This room holds up to 8 people. There are some elements that may not be appropriate for children.
The room does have changing lights that may pose an issue to those with light sensitivity.
-
The base price for this room is $35/player.
There is a minimum group price of $90.
On Mondays, we have a large group discount for groups 6 and over at $30/player.
On Wednesdays, we have a student discount for $30/player.
On Thursdays, if you’re birthday is within a week of the game, your ticket is free.
if you book, and show up with the full capacity of the room (8), the final player is free.
Murder Mystery
-
5/5
This is our most difficult room. Most groups will need extra help. This is not recommended for first time players.
-
Detectives,
We need your assistance in a particularly urgent matter. This morning, the famous artist, Edward Deralph, was found murdered in his study. As of yet, we have no leads- Deralph was infuriatingly secretive, and his study is full of locked drawers and fake keys- we can’t find much about his personal life, or who would’ve wanted him dead. That’s why we need your elite investigative team to come in and take a look. Time is of the essence, we’ve already got the media breathing down our necks and demanding a suspect due to Deralph’s high profile. Once you get here, you’ll only have an hour before we need to address the public. Good luck.
-
This room holds up to 8 people (recommended minimum of 4). There are some elements that may not be appropriate for children.
-
The base price for this room is $35/player.
There is a minimum group price of $90.
On Mondays, we have a large group discount for groups 6 and over at $30/player.
On Wednesdays, we have a student discount for $30/player.
On Thursdays, if you’re birthday is within a week of the game, your ticket is free.
if you book, and show up with the full capacity of the room (8), the final player is free.
Moving Castle (ONLINE GAME) - COMING SOON
-
2/5
This is intended for beginners.
-
For your own personal reasons, you’ve been wandering the hills of the badlands. Cold, hungry, and tired, you’d give anything to find refuge.
Trudging against the howling wind, head down, you start to smell something. Smoke. There must be a fire nearby! Perhaps a cabin!
With newfound determination, you let your nose be your guide. Soon, you start to see clouds of smoke billowing over the hill.
Just. A few. More. Steps.
Suddenly, your heart sinks as you see what you’ve been trekking toward: the famous wizard’s moving castle. And it’s coming right at you.
-
This is an ONLINE hosted room. Desktop or laptop for each player is required. (Sharing devices is doable, but difficult.)
Up to 6 players per team. Up to 60 players total. Can negotiate larger groups.
-
The base price for this room is $20/player.
There is a minimum group price of $60.
Can negotiate budget for larger groups.
Cryptid Cabin (Release Date TBD)
-
TBD
-
Group of newly hired rangers start their job on the wrong foot. For starters, as soon as they arrive at their new station, something sinister outside keeps them hidden. With little training beforehand, they must find a way to contact backup while discovering the true nature of their enemy outside.
-
TBD
-
TBD